Ghosts of Memories isn’t worried about throwing abstract concepts at you, and it’s actually a very accessible slide puzzle game. At its heart, Ghosts of Memories is as simple as figuring out how to get from point A to point B. The controls are simply tapping and dragging individual elements across the screen. There’s no fail state, so you can rearrange elements until you discover each chapter’s solution. The levels themselves are clever and intuitive, each giving a wealth of visual clues as to how to solve your current puzzle without handing the answer to you.
Credit must also be given to the breadth of content included in Ghosts of Memories. Not only does it have fifteen main chapters to play through, but there’s an additional epilogue mode with six additional puzzles that conclude the story.
You will be faced with a bit of backtracking as you get further in, with levels requiring you to delve between two different yet connected planes to slowly unlock paths in each. While swapping back and forth can take a bit getting used to, it adds depth and variety. Sometimes you’ll also have to reverse the slide puzzle paths to get yourself back on track, but that’s more a minor annoyance than anything. As I said though, polish is key, and this is where Ghosts of Memories falters and exacerbates these minor gripes into notable issues.
Due to the game’s isometric visual design, there is no way to rotate levels, only the option to zoom in and out. In some rare instances during my time playing, a piece of the level would get stuck behind another. Whenever this happens, you have to try and drag everything out of the way to access what you actually wanted. I also had a few instances where if an element was on the edge of the screen, it would trigger when I tried to drag the camera in that direction. Ghosts of Memories also glitched out every now and then if I tried to move an element too soon for it to keep up, so it’s best you take pauses between actions related to the rotating towers. It’s disappointing to see these issues in an otherwise well executed game, although thankfully these problems didn’t detract too much fun during my time with it.
It’s the perfect sort of puzzle game to play with your child, especially given the game’s slow, methodical pacing and relaxing musical score.
While it does have a few rough spots, it is a solid game in terms of performance and options. It features a wealth of options including muting sounds and even the option to turn off particle effects, useful for if you’re running on an older tablet or playing late at night.
Ghosts of Memories is a solid title, a few blemishes aside. It’s the perfect sort of puzzle game to play with your child, especially given the game’s slow, methodical pacing and relaxing musical score. It is absolutely gorgeous, intuitive, and runs great. It takes what could have been a simple slide puzzle game and crafts it into a remarkably engaging experience. It’s definitely a mobile game worth checking out if you’re in the need something to calm your nerves and scratch that puzzle solving itch. Plus it’s on Amazon Underground, so if you have a Kindle, definitely be sure to check this one out.[appbox googleplay id=air.com.paplusint.GhostsOfMemoriesDemo]