After being knocked from your sleeping place on the crescent moon, our protagonist begins sleepwalking back towards it. It’s up to the player to keep this unknowing fool alive by manipulating the environment around him as he walks. This includes but isn’t limited to: Moving platforms and ramps, turning fans on and off, firing him out of cannons, connecting platforms with special rope, and much more. As with Anomaly, there is a fast forward button here to alleviate frustration and let you play at your own pace.

As it stands now, there are three worlds with fifteen levels each, with more promised in future updates. In each level, you’ll have to collect all the stars, the three somewhat hidden moons, and reach your bed within a certain time limit to get that gold medal. Like many games, it is time consuming when you want to get that gold medal, and I mean that in the best way possible. As I mentioned earlier, the colorful, cool visuals are just lovely, with a lot of purples, blues, reds, and yellows, creating an aesthetic that you really don’t see in games. This relaxing aesthetic combined with well designed puzzles leads to a game that everyone should give the time of day. I definitely recommend Sleepwalker’s Journey, available now for only one dollar.

[appbox googleplay com.elevenbitstudios.SleepwalkersJourneyHD]