Aim For Bullseye in Shooting King

May 12, 2017
Sports

The stage is set and the targets are up. The wind is blowing heavily to the right and the centre of the circle is looking further and further away, smaller and smaller. You only have a few seconds to make the shot after you lift your gun. You let go and hope for the best. Shooting King perfectly captures the sense of agony sports shooters must feel in the moments they take their high-pressure shots, whilst at the same time providing frustratingly addictive and rewarding gameplay.

The premise of Shooting King is simple, and one which many will be familiar with: aim and shoot your rifle at a target for the highest possible score. Other games may feature archery instead, but Shooting King has the same recognizable circular targets ranging from scores of one to ten, but also a head-shape on top containing scores of one, three, and twelve for the more daring shooters. By simply swiping one finger upwards on the screen you get into an aiming position, and let go when you feel the time is right to take the shot – the rest is done for you. What starts as basic target practice soon turns into a struggle for top points, as targets get pushed further back, begin moving, and the wind increases in speed sending your bullets in different directions. Sometimes the targets change altogether, and are replaced by circular ones falling from the sky on balloons, or others which overlap and have to be shot at the same time. No matter what target you’re aiming at, though, every round comes with a required points tally. The bare minimum amount of points you can earn to reach the next level awards you with a bronze medal; a few points more and you’ll be given silver; pass the score for a gold medal and you’ve completed the round already. Perfectionists will hunt for gold on every level, but towards the end this requires skill, calm, and patience in abundance.

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Every round you complete you earn gold coins, which can then be spent on upgraded rifles, bullets, sights, and gear. These cost a huge amount, though, and unless you’re willing to purchase in-game currency with actual money, collecting coins through the main stages could take days of play. Luckily there are other game modes included to help you increase your coin count. Timed races are exactly what the title implies, and ask you to get as high-a-score as possible within a time limit, rewarding you a bundle of coins. These specific games range from hitting human-like targets to airplane targets, and act as a refreshing detour away from the main stages. Battle is where the hardened players will find themselves playing, however, as it gives you the opportunity to bet on yourself against another real-life player. Different difficulty levels reward you with a different number of coins ranging from 1,000 to 100,000, but that’s only if you win. Having to bet half of the winnings just to enter means you can be down up to 50,000 coins, making this mode the most intense of them all.

Shooting King takes First-Person Shooters back to the target range, and the result is a game which is every bit as enjoyable as addictive as other, more extravagant games on the market.

There are 500 levels in the main stage mode of Shooting King. That sounds like a huge number for a game which is essentially just shooting at a target, but it speaks volumes about how unique and well-designed each stage is. Every 20 levels the scenery changes from indoor to outdoor, inside a shooting range to an outside stadium and so on. Because of this the levels feel fresh, and the continuous changing of wind speed and direction, target positions and movements, and target shapes themselves only adds to this sense that every level is different. Shooting King will also challenge the most relaxed of players, as some levels can prove to be fiendishly difficult. The inclusion of the medal system means that those who can’t compete with full marks can still progress, but others who feel the need to stamp every stage with gold will be challenged to do so. This difficulty, which at times can lead to frustration (especially when you miss that all-important final shot), ensures players will feel engrossed throughout the whole competition.

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Shooting King takes First-Person Shooters back to the target range, and the result is a game which is every bit as enjoyable as addictive as other, more extravagant games on the market. It’s another success which proves that, for mobile and tablet gaming at least, simple yet challenging is what players really want.

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Chris Carr

A gamer ever since he owned Sonic on the Megadrive, Chris thinks that the only thing better than reading and writing about games is playing them

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