Treasures of Montezuma 2 is a slightly more involved match-three game than most might be used to.
On the surface, it's like your standard Bejeweled-style game — swap out the adjacent "tokens" to form horizontal and vertical lines of three or more. But, to mix things up a bit, some of these tokens are encrusted with crystals that all must be released before time runs out.
As you play, there are totems (or power-ups) to be unlocked when you create combos of more than three, and when you do something impressive, like arrange seven tokens in a row or complete a bonus level within a minute, you receive achievements.
There's also a "city" you can visit, where you can buy "buildings," which are different kinds of bonuses, totems or improvements.
Just from the lingo I'm throwing around, you might be able to guess that this game has an ancient civilization theme to it. I'm not necessarily opposed to the deep jungle adventure setting, but I can see how some people might be tired of this concept, as it seems to be the backdrop on plenty of different Bejeweled clones in the Android marketplace.
Montezuma 2 has dozens of different levels across multiple chapters, and there are three different difficulty modes. Upon completion of each level, you receive a mask that rates your performance. Green means you earned the most possible gold, and knocked it out of the park; yellow means you performed adequately, though not for maximum gold; and the blue mask means you flubbed it, and received only the minimum amount of gold.
Because you'll surely want to earn as many green masks as possible, you can see how this game has the potential for a lot of replay value.
To clear the level with a green mask, speed is imperative. That's why I'm a little hung up on a slight delay that happens briefly just after I clear a row of tokens. To be fast, you have to always be thinking ahead, so I try to be one step ahead, moving on to clear the next row. Sometimes the game just didn't let me move as quickly as I would have liked.
Montezuma 2 has a great design, and some very sharp and colorful graphics. I don't own a computer tablet of any kind, and this game made me curious to see how it would look on a larger screen.
Big fans of match-three games and find variety in them, will probably get a kick out of this game.