Displaying articles 111 - 120
The mechanics are a mix of Dance Dance Revolution and the popular Nintendo DS game Elite Beat Agents. You must tap on notes in accordance with a scrolling black bar, and you’re rated based on your accuracy and timing. You’ll have to deal with single notes, notes that you hold, and notes that you ... Full Article »
Essentially, your greatest nemeses in this game are rocks. You’ll likely run into rocky, jagged walls, stalactites, and stalagmites while avoiding your secondary nemesis, highly defensive acid-spraying plant life. The controls are simple enough, with a virtual joystick for full range movement, plu ... Full Article »
This is pure, skill based arcade gameplay at its best. You have the simple, tactile goal of rotating a small triangle around a center shape by touching the respective sides of your screen, as walls close in on that center shape from all sides. This shape starts out as a hexagon, but it can suddenly ... Full Article »
The core of Superbrothers is exploration. It's a retro modern point and click adventure game, with occasional bouts of simple combat. This game was very clearly inspired by the broader design strokes of the legendary adventure Another World. Each game has a world that is exquisitely detailed via pix ... Full Article »
The opening of this game was honestly very disturbing to me. A bunch of sharks are just minding their own business and hanging out, when a veritable fleet of rubber duckies just swoop in completely unprovoked and abducts several of the sharks. This sets the stage for the revenge-based, duck eating l ... Full Article »
I'm not sure what the set up really is, but you are on the run for some reason or another, and your goal is to get to the end of each level alive. You do this by sliding under or jumping over obstacles while switching the gravity between three different planes, all through simple swipe gesture contr ... Full Article »
Like Diversion, this is an auto-scrolling one-touch platformer. As you run, hitting the screen will make you jump, while holding the screen will have you flying at an upward angle. Rather than make a bunch of pre-set levels, here the levels are randomized, and each gives you a few specific goals to ... Full Article »
After being knocked from your sleeping place on the crescent moon, our protagonist begins sleepwalking back towards it. It's up to the player to keep this unknowing fool alive by manipulating the environment around him as he walks. This includes but isn't limited to: Moving platforms and ramps, turn ... Full Article »
So essentially, it's up to you to stop explosions. lots and lots of explosions. In each level of each level pack, you'll have twenty seconds to interact with your environment to prevent whatever explosive is around, whether it's throwing a torpedo out the window of a submarine (defying all logic), o ... Full Article »
You are Oscura, the guardian of a special lighthouse. This lighthouse keeps all the dark forces in the world at bay, and one day, the light is shattered and scattered about the world. Now, it's up to you to restore the light bit by bit, and the horrific creatures of darkness will be there to stop yo ... Full Article »
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